Complete Monster
by
Radaghast Kary
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Giant Octopus
is an
Octopus
5e
Unaligned
D&D 5 facts
Size: Large
Type:
Beast
CR: 1
D&D 5 sources
Monster Manual
, p. 326
Xanathar’s Guide to Everything
, p. 109
D&D 5 links
Giant Octopus on AideD&D
3e
Pathfinder 2 facts
Level: 8
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Giant Octopus Monster in Pathfinder 2 SRD
TN
Pathfinder facts
CR: 8
XP: 4,800
Size: Large
Type:
Animal
Tags: aquatic
Initiative: +6
Senses: low-light vision
AC: 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, –1 size)
HP: 90 (12d8+36)
Saves: Fort +11, Ref +12, Will +7
Speed: 20 ft., swim 30 ft., jet 200 ft.
Melee: bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus grab)
Space: 10 ft.
Reach: 10 ft. (20 ft. with tentacle)
Abilities: Str 20, Dex 15, Con 17, Int 2, Wis 12, Cha 3
Attacks: Base Atk +9; CMB +15 (+19 grapple); CMD 27 (can't be tripped)
Feats: Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Stealthy
Skills: Escape Artist +18, Perception +8, Stealth +18, Swim +13; Racial Modifiers +10 Escape Artist, +8 Stealth
Organization: solitary
Treasure: incidental
Pathfinder sources
Bestiary
Pathfinder links
Giant Octopus in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Animal
Tags: Aquatic
Size: Large
CR: 8
D&D 3.5 sources
Monster Manual
, p. 276
D&D 3.5 links
Giant Octopus in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 20, Dex 15, Con 13, Int 2, Wis 12, Cha 3
AC: 18 (-1 size, +2 Dex, +7 natural)
Advancement: 9-12 HD (Large); 13-24 HD (Huge) -
Attacks: 8 tentacle rakes +10 melee, bite +5 melee
CR: 8
Damage: Tentacle rake 1d4+5, bite 1d8+2
HD: 8d8+8 (44)
Initiative: +2 (Dex)
Organization: Solitary
Qualities: Ink cloud, jet
Reach: 5 ft. by 5 ft./10 ft.
Saves: Fort +7, Ref +8, Will +3
Size: Large
Skills: A giant octopus can change colors, giving it a +4 racial bonus to Hide checks.
Speed: 20 ft., swim 30 ft.
Terrain: Temperate and warm aquatic
Treasure: None
Type:
Animal
D&D 3.0 links
Giant Octopus in 3.0 d20 SRD
0e
Perrin Conventions facts
HD: 4+1 to 36+1
AC: 6 to 7
Speed: 8 (15 charge)
Attacks: 1-10 arms hit 1-4 to 6-36 or constriction 1-8 to 6-72; also bite for pts equal to 50% more than constrict
Numbers: 1
Perrin Conventions sources
The Arduin Grimoire, Volume I
, p. 68